iOS Native Extensions

While the AIR SDK offers a fairly comprehensive API, if you’re targeting mobile then you’re pretty much gonna have to rely on a few native extensions here and there. I’ve actually been pleasantly surprised by the number of quality extensions that have been produced by the community, and more continue to pop up every day. […]

Frosby Learning Games 2

Matt at Frosby Games sent me over the follow-up to their Frosby Learning Games app. Designed for 2-5 year olds and approved by teachers, Frosby Learning Games 2 is packed full of fun mini-games that will keep your kids coming back for more. Each game teaches children new skills through play, with fun activities that […]

Adobe AIR iOS Success Stories

“Really! That was done in Flash?” I’m hearing this quite frequently these days. It’s an extremely positive sign and it validates our own evaluation at WeeWorld that Adobe AIR is a more than viable tool for the creation of mobile games. If you’re still in any doubt then here’s a list of games you should […]

Learning Games for iOS

Frosby Design has just released its latest iOS kids educational app – Frosby Learning Games. It was developed using Adobe AIR and Flash Professional CS5.5, and has also been featured in Apple’s App Store in the US, UK, Australia and China. It’s a great little app for toddlers and young children, containing a collection of […]

60fps scrolling using Starling

I really do love the simplicity of one-touch mobile games. They’re just so much more accessible to a casual audience compared to modern console games that typically require you to mash a thousand different buttons. However, their apparent simplicity may mislead many to think that such games are easy to make. They’re actually anything but. […]

Kinect Native Extension for AIR

My brother was telling me how much fun he’d had over the weekend playing with a Microsoft’s Kinect he’d borrowed from a friend. It prompted me to dig out a blog post I’d seen not too long ago showing Kinect integration within Adobe AIR. The post was by Adobe Platform Evangelist Serge Jespers, and showed […]

Age of Defenders

Here’s a really nice browser-based Flash game that has just been ported to iOS and Android. Age of Defenders is a real-time multi-player tower defence game built with Flash and Adobe AIR. One of the really nice features of its online play mode is that you can do battle with other players across multiple platforms. […]

Vlad’s Vampire Bats

The Flash platform has had some success with children’s interactive books and here’s another one that’s arrived just in time for Halloween. Vlad’s Vampire Bats tells the story of Vlad; a lonely vampire with a problem: everything he touches turns into a bat. You’ll be taken through 17 screens of animated fun, lighting candles with […]

Native Extensions

Native extensions are one of the most exciting new features that will be coming to AIR 3.0. For those who don’t know, it will allow developers to create their own ActionScript extensions that leverage native APIs that aren’t directly available from the AIR SDK. So for example, those using AIR for iOS, will be able […]

Timer Bug in AIR 2.7 for iOS

I was running a rendering test the other day on my iPhone when I noticed something odd. The test was claiming that twice the number of frames were being rendered using AIR 2.7 compared to the AIR 2.6 equivalent that I had run a few months back. This seemed like a pleasant surprise because although […]