BlackBerry PlayBook

Another tablet device and another OS. Things are hotting up with BlackBerry entering the arena with the Flash Player 10.1 and AIR 2.5 enabled PlayBook. It looks like this device will pack a punch, with a 7-inch screen, 1GHZ dual-core CPU, 1GB of RAM, support for hardware accelerated video and an HDMI output that can […]

Local Variables and Garbage Collection

NOTE: I had originally used the Timer class in my example for this post but it seems the Timer class doesn’t follow the normal garbage collection rules as mentioned in BIT-101. Anyway code and description updated below. So what’s wrong with this code? package { import flash.display.MovieClip; import; import flash.sensors.Geolocation; public class Test extends […]

AIR for Android Books

I’ve been thoroughly enjoying the AIR for Android pre-release but given my limited time I certainly haven’t been able to explore everything it has to offer. So it was extremely pleasing to find out that there will be a few books on the subject coming out at the end of this year. O’Reilly will be […]

Masking the global trace function

Here’s a little trick I learned today regarding name spaces. I was writing a little custom debug class and decided to grace it with its own static trace() method that would ultimately make a call to ActionScript’s global trace() function. Basically I wanted all my tracing to go through this class but still maintain the […]

Stay on Target

So how’s my X-wing Targeting Computer coming along? Is it finished? Well I’m getting there but you know what they say, “The last 10% of a software engineering project accounts for 90% of the development time”, and it’s definitely turning out to be true for this one. As well as ironing out a large number […]

Samsung Galaxy Tab and Flash

Flash Player 10.1 for mobile is a significant step for the Flash Platform but I believe tablet devices is where Flash could really flourish. Don’t get me wrong, being able to check-out Flash content on mobile phones is pretty damn impressive, but the small screen is always going to create usability issues, especially for the […]

Native 64-bit Flash Player

Yesterday Adobe announced the availability of “Square” – their native 64-bit Flash Player for all major desktop operating systems including Windows, Mac and Linux. As well as the native 64-bit support, Adobe has been collaborating with Microsoft’s Internet Explorer team to take advantage of the hardware-accelerated graphics capabilities in the newest version of IE. Apparently […]

Flash Apps? There’s a Phone for That.

No this isn’t another newspaper ad by the guys at Motorola. Apple has just done a complete U-Turn and are now allowing Flash apps back onto the App Store after having relaxed their app-developer restrictions. I suspect Adobe are running around right now trying to get the iPhone Packager team back together again. I believe […]

Flash Websites? There’s a Phone for That.

I really like this Motorola Droid 2 ad that was printed in the Wall Street Journal the other day. Considering most average users probably haven’t even heard of Flash it’s good to see the platform get a name check. I found the dig at Apple quite amusing if not a little risky. Apple has such […]

Flash Camp Birmingham Postponed

Hopefully you’re all as lazy as me and haven’t actually booked travel and accommodation to Flash Camp Birmingham. Why? We’ll because it has been postponed that’s why. Flash Camp won’t take place until 24th March 2011 now!!! That’s so far in the future we might all be living on the moon by then. At least […]