iOS HTML5 Speedometer App

Here’s something I’ve been meaning to blog about for well over a year but for one reason or another didn’t get round to it. It’s an HTML5 port of a speedometer app I once wrote using Adobe AIR. I thought it would be a good way of polishing up on my JavaScript and also learn […]

Adobe AIR iOS Success Stories

“Really! That was done in Flash?” I’m hearing this quite frequently these days. It’s an extremely positive sign and it validates our own evaluation at WeeWorld that Adobe AIR is a more than viable tool for the creation of mobile games. If you’re still in any doubt then here’s a list of games you should […]

Bunny Vengeance Game Concept

I’ve been working with my buddie Alex on a new game idea, codenamed Bunny Vengeance. We’ve not committed to actually making anything for real yet but I thought I’d share a concept video that Alex put together. I’m hopeful that we’ll at least put together a few rapid prototypes but it really depends on the […]

How To Make Better Games

I don’t get out anywhere near enough these days, so my boss sent me off to the Edinburgh International Technology Festival. I must admit, there was a great mix of presentations over the two days, but it was the gaming related talks that I found of most interest, and I’d like to share some of […]

One More ‘Lost’ Recipe

There are many technical challenges when moving from desktop to mobile but the first thing that usually catches newbies out is the increased pixel density of compact mobile screens. When writing Flash iOS Apps Cookbook, pixel density was something I’d addressed in Chapter 4, Porting Flash Projects to iOS. However after reading the feedback from […]

Understanding Pixel Density

While iOS devices have a smaller physical screen size compared to desktop monitors, they have a much higher pixel density. Pixel density is typically measured in pixels per inch (PPI) and indicates the amount of detail that can be shown on a screen. The higher the pixel density, the greater the detail that can be […]

Author Interview

I’m delighted to announce that an interview with my good self has been published on Packt Publishing’s Author Website. I talk about the writing process for my book and give some handy tips for anyone who’s thinking of writing their own book. Oh and a big thank you to my buddy Dave for taking the […]

Aqualibrium, Matching Set, and Speedy Cups

Here’s three games all worth a look. I’ll be honest, Flash was only used in one of them but the other two were created by developers who know the Flash platform pretty well. Speedy Cups We’ll start with the Flash one. Developed by ShortCut Studio, this fun little game has you keeping track of the […]

Another ‘Lost Recipe’ Released

Well I thought it was about time I dug out another ‘lost recipe’ from my Flash iOS Apps Cookbook. This one shows how to stream remote video to a device and was originally intended for Chapter 12, Working with Video and Audio. You’d have thought this recipe would have been a strong candidate to make […]

Playing Remote Video

It’s often convenient to playback video remotely from a web server rather than bundling it directly within your app. This is necessary, for example, in apps where the user has to select from a collection of dynamically uploaded video. Let’s see how to progressively download either an FLV or H.264 video from the web and […]