Tutorial for those living in a parallel universe

Good news folks! If you use Flash and live in an alternate reality where Apple and Adobe get along just fine then you’ll probably find this tutorial quite useful. It details how to get the best performance when writing apps with Flash CS5 Professional’s Packager for iPhone. I suppose for everybody else there’s nothing stopping you […]

Packager for iPhone: Render Performance

Introduction CS5 is one of the most eagerly anticipated releases of Flash Professional in years and the inclusion of the iPhone Packager finally makes it possible for Flash developers to write exciting content for iPhone using the same tools they use day in, day out. Mobile development requires special design and coding considerations, and the […]

My First iPhone App!

Several months back I toyed with the idea of porting my audio cassette music player to iPhone using Flash Professional CS5’s iPhone Packager, and as you can see from the video below I’ve done just that. Although Apple are blocking content written in Flash from the App Store I still thought it would be a […]

Exciting new features for Device Central CS5

I’m a big fan of Adobe Device Central and have been using it over the years on various mobile projects. It really was a lifesaver when porting my GamesFlash project from S60 3rd Edition smartphones to the mass market Symbian Series 40 handsets. With their limited CPU and memory constraints, every byte saved mattered and optimising […]

Has Apple just nuked the Flash iPhone Packager?

So Apple has just changed its developer agreement for those wishing to access the iPhone Developer Program and it could spell the end for Adobe’s iPhone Packager before it has even been released. Here’s the worrying snippet: 3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or […]

AS3 iPhone Components

Pop over to NoRestForTheWicked and you’ll find a set of nifty ActionScript 3 iPhone components by Nick Jonas. He’s decided to start small but what’s there looks great and should come in handy for anyone wishing to prototype potential iPhone UIs in Flash or for those simply wanting to get a head start with their […]

Help shape the future of Flash

Been holding your breath for Flash Professional CS5? Well Adobe have finally announced that it’ll be available from April 12th. CS5 has an impressive list of new features but I’m sure as always there will be someone out there who has just had a great idea that isn’t going to appear in this release. To be honest I think the […]

iPhone apps built with Flash CS5

Adobe have released a video showing off some more apps created using Flash Pro CS5. What I’ve seen so far is very encouraging and the performance seems to be significantly better compared to some of the earlier releases they announced during MAX. These apps are available on the App Store along with others that are […]

Flash CS5 will have iPad support

Good news boys and girls. Steve Jobs might be trying his damnedest to keep Flash off all his shiny new toys but that hasn’t stopped Adobe from ensuring that those using the upcoming Flash Pro CS5 will be able to create applications that will run on the iPad. Content compiled using Flash’s iPhone Packager will happily run on […]

Just Ask Lee Brimelow

There’s a great recording of Adobe Platform Evangelist Lee Brimelow on USTREAM answering 50 questions put to him by the Flash community. His answers give an interesting insight into Adobe’s strategy for the Flash platform and also helped confirm things that many suspected. He confirmed that Adobe are deliberately pushing developers towards Flash Builder and […]