Facebook Graph API Development with Flash

I don’t post enough about books on my blog, so here’s one for all you Flash developers out there interested in Facebook integration. Michael James William’s “Facebook Graph API Development with Flash” is a great introduction to the Facebook Graph API and definitely worth a read. The book gets straight to the point and covers […]

Doppelgänger Released

You may remember I posted a few months back about our Facebook Challenge day at WeeWorld and my team’s heartache at unfairly losing to team Sex Panther. You don’t? We’ll personally I won’t forget coz the demo we produced was pretty cool. So cool in fact that Doppelgänger recently got added to the WeeWorld roadmap […]

Adobe AIR 2.6 is Live

Good news, particularly for those interested in iOS development with Flash. Adobe AIR 2.6 is now live (runtime and SDK), with AIR for iOS now having feature parity with AIR for Android. If you remember, Adobe temporarily halted development of the Packager for iPhone leaving those wishing to target the platform limited to AIR 2.0, […]

What Can You Do With Bytes?

So what can you do with bytes? Lots of things actually, and Thibault Imbert will prove it to you with chapters one and two of his book. Thibault has very kindly decided to make “WCYDWB?” available for free, with each new chapter being released as a PDF as soon as it’s finished. I remember reading […]

Converting Flash Content to HTML5

You might remember the excitement at one of the sneak peek sessions at Adobe MAX, where a tool was shown that took Flash content and converted it to HTML5. Well Adobe has just made that tool available on Adobe Labs for anyone wishing to target non-Flash-enabled devices. Codenamed “Wallaby”, this initial beta version is aimed […]

Molehill Demonstrations

So I’ve been trying out the Flash Player 11 Incubator build and in particular some of the Molehill demos that have been released. So what do I think? Well I’ve been fairly impressed and Adobe seem to have delivered everything they promised. So here’s a list of some of the stuff I’ve been looking at. […]

Beginner’s Guide to FlashDevelop

Flash Professional CS5 had some welcome additions for those using it to write and edit their source code, but for most developers the feature set it provides is still too limited. There are a few options for those looking for an external source code editor. For a start there’s Adobe’s solution – Flash Builder – […]

GPU Rendering on iPhone and Android

I’ve been meaning to write this post for a few months now but never seemed to find the time. It’s related to my Packager for iPhone: Render Performance article and regards rendering differences between content written for AIR for Android and the Packager for iPhone. In short, the article highlighted the performance problems when playing […]

Does Apple Need Flash?

A day doesn’t go by without someone speculating that Apple will eventually be forced to include the Flash player on iPhone and iPad in an attempt to fend off the ever increasing Android user base. Personally I don’t see this happening for two reasons. Firstly, the majority of people aren’t buying Android devices for the […]

Facebook Challenge

We had quite an interested day at WeeWorld last week with our boss MacDog announcing that we’d all be doing something a little different. The plan was to split the developers into two rival teams and give each a day to think-up and build a really cool Facebook app. Well if the truth be told […]