Six Open Source Native Extensions
Firstly, if you haven’t already seen it in action, then download Song Pop from the Apple Store or Google Play. It’s a great little song recognisation game that lets you challenge your friends. What’s more, it was written using Adobe AIR and is a perfect example of what can be developed using the Flash platform […]
Learning Games for iOS
Frosby Design has just released its latest iOS kids educational app – Frosby Learning Games. It was developed using Adobe AIR and Flash Professional CS5.5, and has also been featured in Apple’s App Store in the US, UK, Australia and China. It’s a great little app for toddlers and young children, containing a collection of […]
Excerpt on Adobe’s Developer Connection Site
I’m delighted to announce that, along with a photo of my big ugly mug, Adobe are currently featuring an excerpt from my Flash iOS Apps Cookbook. So if you’re undecided about making a purchase then why not head on over to their Developer Connection website where you can download Chapter 15, ActionScript Optimization in its […]
Flash iOS Apps Cookbook – The lost recipes
When writing a book there are many tough decisions to be made. Perhaps the most agonising for me was deciding what to keep and what to drop. With an agreed page count to stick to I found that I simply couldn’t cram everything I wanted to into my Flash iOS Apps Cookbook. So during the […]
JavaScript to ActionScript Communication
While ActionScript to JavaScript communication is straightforward, JavaScript to ActionScript communication is less obvious and somewhat limited when working with the StageWebView class. In this tutorial we’ll walk through the steps required to pass data from an HTML page to your AIR for iOS app. This tutorial is a previously unreleased recipe from Flash iOS […]
ActionScript to JavaScript Communication
Although limited, the StageWebView class makes it possible for an app to directly call a JavaScript function embedded within an HTML page. Let’s walk through the steps required to call a JavaScript function from ActionScript. This tutorial is a previously unreleased recipe from Flash iOS Apps Cookbook and supplements the content found in Chapter 11, […]
iOS Map Native Extensions
Looking for mapping within your AIR for iOS projects? Then you should take a look at this native extension by Rares Neamtiu. It leveridges the iOS Map Kit framework to provide maps directly within your application. Rares has also recently added some new features to the extension including enhanced marker and events support. Mark Doherty […]
60fps scrolling using Starling
I really do love the simplicity of one-touch mobile games. They’re just so much more accessible to a casual audience compared to modern console games that typically require you to mash a thousand different buttons. However, their apparent simplicity may mislead many to think that such games are easy to make. They’re actually anything but. […]
Flash Roadmap Whitepaper
Adobe released its eagerly anticipated whitepaper outlining the future direction of Flash and AIR. With the desktop Flash Player fighting a losing battle against HTML5, and the mobile player dead, it’s no real surprise that Adobe has decided to focus on gaming and the deployment of premium video. Personally I think this is a good […]
Default Deployment Settings in Flash Pro CS5.5
If you’re working your way through the code samples provided with Flash iOS Apps Cookbook then you may receive the following error when trying to publish each of the FLAs: It seems that when working with FLA files that were authored by someone else, your own copy of Flash Professional won’t try to use the […]