Kinect Native Extension for AIR

My brother was telling me how much fun he’d had over the weekend playing with a Microsoft’s Kinect he’d borrowed from a friend. It prompted me to dig out a blog post I’d seen not too long ago showing Kinect integration within Adobe AIR. The post was by Adobe Platform Evangelist Serge Jespers, and showed […]

Minko ShaderLab

Take a look at the video below. Minko ShaderLab is an amazing web application that provides a visual programming environment for creating, testing, and sharing shaders. Written using Flex, it’s for anyone with a basic knoweldge of shader basics and 3D maths, and looks very easy to use. It’s so powerful that you can build […]

New Flash Books from O’Reilly

O’Reilly recently released three new Flash related e-books, and the brilliant news is that they’re all available for free. First up there’s What’s New in Adobe AIR 3 and What’s New in Flash Player 11, both of which are by Joseph Labrecque, who is also the author of the excellent Flash Development for Android Cookbook. […]

Goodbye 2011

I’ve probably worked harder over the last 12 months than I’ve ever done before, and that’s including my two year stint in the games industry. In fact, I’m not entirely sure where I’ve managed to find the time to update this blog at all, but I’m glad I have. And although some amazing opportunities have […]

Age of Defenders

Here’s a really nice browser-based Flash game that has just been ported to iOS and Android. Age of Defenders is a real-time multi-player tower defence game built with Flash and Adobe AIR. One of the really nice features of its online play mode is that you can do battle with other players across multiple platforms. […]

Life after Flash Mobile Player

I can’t say I was surprised by Adobe’s decision to kill the Flash Player for mobile, and I’m not entirely sure what all the fuss is about from the Flash community. After all, how many Flash developers out there were actively developing Flash content for mobile delivery? I bet it was a tiny percentage. So […]

Concurrency in Flash

One of the most frequent requests for the Flash runtime has to be the ability to leverage multi-core architecture using ActionScript. Well as you can see from the video below, concurrency is coming to ActionScript. The hour long session covers quite a lot of ground and shows code examples of the new ActionScript worker API […]

Vlad’s Vampire Bats

The Flash platform has had some success with children’s interactive books and here’s another one that’s arrived just in time for Halloween. Vlad’s Vampire Bats tells the story of Vlad; a lonely vampire with a problem: everything he touches turns into a bat. You’ll be taken through 17 screens of animated fun, lighting candles with […]

Native Extensions

Native extensions are one of the most exciting new features that will be coming to AIR 3.0. For those who don’t know, it will allow developers to create their own ActionScript extensions that leverage native APIs that aren’t directly available from the AIR SDK. So for example, those using AIR for iOS, will be able […]

Adobe AIR Challenge

Writing a mobile app using Flash? Want to win a cash prize? Then why not enter the Adobe AIR App Challenge! Sony has partnered with Adobe to offer a grand prize of $100,000 for the best application optimized to run on their new Android-based Sony Tablet S1 and Sony Tablet S2 tablet devices. The competition […]