Adobe AIR iOS Success Stories

“Really! That was done in Flash?” I’m hearing this quite frequently these days. It’s an extremely positive sign and it validates our own evaluation at WeeWorld that Adobe AIR is a more than viable tool for the creation of mobile games. If you’re still in any doubt then here’s a list of games you should […]

Angry Birds on Facebook

Rovio’s smash hit, Angry Birds, is now available on Facebook thanks to Flash Player 11 and the Starling framework. For those who don’t know, Starling is built on top of Adobe’s Stage3D API and provides hardware accelerate 2D graphics via the GPU. If you take a look at the game’s credits screen you’ll see Starling […]

Facebook Graph API Development with Flash

I don’t post enough about books on my blog, so here’s one for all you Flash developers out there interested in Facebook integration. Michael James William’s “Facebook Graph API Development with Flash” is a great introduction to the Facebook Graph API and definitely worth a read. The book gets straight to the point and covers […]

Doppelgänger Released

You may remember I posted a few months back about our Facebook Challenge day at WeeWorld and my team’s heartache at unfairly losing to team Sex Panther. You don’t? We’ll personally I won’t forget coz the demo we produced was pretty cool. So cool in fact that Doppelgänger recently got added to the WeeWorld roadmap […]

Facebook Challenge

We had quite an interested day at WeeWorld last week with our boss MacDog announcing that we’d all be doing something a little different. The plan was to split the developers into two rival teams and give each a day to think-up and build a really cool Facebook app. Well if the truth be told […]