Machinarium for iPad 2

Here’s by far the most beautiful AIR for iOS game to date. Machinarium, the award-winning, point-and-click adventure is now available for iPad 2 and managed to grab the #1 spot for all paid categories in the US after just one day! Many of you will recognised Machinarium as it started life as a Flash in-browser […]

Supporting both Flash CS5 and CS5.5

Don’t worry, that’s not the only copy I have of my book. And no, I don’t intend to take a drive along a dangerous snowy mountain road anywhere near a crazy woman’s cabin. It’s just that I’ve learned a lot while writing the Flash iOS Apps Cookbook. Firstly, hard copies are important – they really […]

Circ – Another Cross Platform Success Story

Here’s another nice looking game developed using Adobe AIR. Circ features a smooth 60fps frame rate and runs on iPhone 4, iPad 1, iPad 2, Samsung Galaxy Tab 10.1, HTC Desire HD, and BlackBerry PlayBook. Phew that’s quite a list. It was developed by Vojtech HavlĂ­cek(lead developer) and Anh Vu Hoang (lead designer) from Prague […]

My First Book: Flash iOS Apps Cookbook

If you’ve been wondering why my blog posts have been rather infrequent over the past six months then here’s the reason. Yup that’s right, I’ve been hard at work writing a book for all you Flash lovers out there who want to get into iOS development. It’s titled “Flash iOS Apps Cookbook” and is due […]

More Great Adobe AIR Apps

If you need more proof that Adobe AIR is a viable option for developing mobile phone and tablet apps then look no further than these two great examples. First up is the really stylish Red Bull Illume HD iPad app, which showcases some of the best skateboarding and surfing photography out there. Next up is […]

AIR 2.7 Released

Adobe has just announced the availability of AIR 2.7 and there’s some great news for those targeting iOS. The rendering performance of AIR 2.7 for iOS is up to four times faster, meaning Flash is quickly becoming a viable platform for a number of iOS projects. Adobe Developer Evangelist, Renaun Erickson highlights the faster rendering […]

Adobe AIR 2.6 is Live

Good news, particularly for those interested in iOS development with Flash. Adobe AIR 2.6 is now live (runtime and SDK), with AIR for iOS now having feature parity with AIR for Android. If you remember, Adobe temporarily halted development of the Packager for iPhone leaving those wishing to target the platform limited to AIR 2.0, […]