Careers Hub Interactive

Here’s a video of an app I worked on last year, but for one reason or another, forgot to actually blog about. The Careers IT Seat Interactive is an iPad application that was developed as part of the Glasgow Science Centre’s Careers Hub exhibit. It consists of a series of games and quiz style questions […]

Webinar Video: The Future of Flash Animation

If you were unable to attend Adobe’s “Flash Professional: The Future of Animation” webinar, then you’ll be pleased to know that a video of the session is available below. It was a full house and there were many really great presentations during the one hour forty minute session. I think the title of the webinar […]

Flash Webinar: The Future of Animation

Adobe will be hosting a live webinar – “Flash Professional CC: The Future of Animation” – on January 13th at 8:00am PST. It’s open to everyone and they will be covering many of the latest features in Flash Professional CC including its native and custom platform support. Native support for HTML5 Canvas and WebGL will […]

ANE and eBook Promotion

The very nice people at DiaDraw got in touch recently to let me know about a promotion they are currently running that should interest all Adobe AIR developers. They’re offering a 20% discount on their Camera Driver ANE for iOS and Android. Plus as an added bonus they’re also including their excellent Easy Native Extensions […]

Starling 1.6 and Sprite3D

Starling 1.6 is on the horizon and there’s one feature in particular that I’m really looking forward to: 3D Sprites. When I first read about Starling’s new Sprite3D class I wasn’t too sure what all the fuss was about but Starling’s author, Daniel Sperl, recently released a video showing it in action and now I’m […]

Native Extension Development Revisited

Just over a year ago I took a stab at developing an iOS native extension for AIR. It was really just a learning exercise and I wasn’t actually trying to write anything specific. I certainly got a lot from it but having not revisited ANE development since, I recently found to my frustration that I’d […]

Adobe AIR Games Showcase #5

Remember when Adobe initially started targeting mobile with AIR? It was often a pleasant surprise when someone managed to produced an app that was as good as its native counterparts. Of course AIR’s come a long way since then and these days it’s just expected that the quality of apps built with it will be […]

Flash Online Conference #10

The next Flash Online conference takes place at 12:00pm (UTC+0) on Thursday the 16th of October and it looks like it has a star-studded line up of speakers. Here’s the list: Chris Campbell: Update on recent releases and roadmap Chandra Prakash: VideoTexture support on iOS Neha Gupta: Adobe AIR Cross Promotion service Ajay Kumar Shukla: […]

Flash Professional CC 2014 October Release

Adobe just released an update to Flash Professional CC and there are some nice additions. WebGL I’m personally delighted that Flash recently gained support for WebGL and it’s good to see some more WebGL features arriving with this update. You’ll now be able to write frame scripts directly within Flash, which makes adding interactivity to […]

WebGL Comes to iOS 8 Safari

If you’re an iPhone owner then you’ll probably be pleased to know that iOS 8 comes with WebGL support for Safari. This is huge news for Flash developers and designers since Flash Professional CC 2014 now supports WebGL as a publish target. Here’s a quick video of some Flash content I created running on my […]