Doppelgänger Released

You may remember I posted a few months back about our Facebook Challenge day at WeeWorld and my team’s heartache at unfairly losing to team Sex Panther. You don’t? We’ll personally I won’t forget coz the demo we produced was pretty cool. So cool in fact that Doppelgänger recently got added to the WeeWorld roadmap […]

Adobe AIR 2.6 is Live

Good news, particularly for those interested in iOS development with Flash. Adobe AIR 2.6 is now live (runtime and SDK), with AIR for iOS now having feature parity with AIR for Android. If you remember, Adobe temporarily halted development of the Packager for iPhone leaving those wishing to target the platform limited to AIR 2.0, […]

Flash Player 10.2 Available on Android Market

The latest Flash Player – 10.2 – is now available for download from the Android Market for Android 2.2 (Froyo), 2.3 (Gingerbread) and 3.0 (Honeycomb). So what can users expect? Well Adobe are promising performance enhancements, which will extend to 2.2 and 2.3 devices. Also, for Honeycomb, the Player will be tightly integrated with the […]

What Can You Do With Bytes?

So what can you do with bytes? Lots of things actually, and Thibault Imbert will prove it to you with chapters one and two of his book. Thibault has very kindly decided to make “WCYDWB?” available for free, with each new chapter being released as a PDF as soon as it’s finished. I remember reading […]

Flash Platform Mobile Momentum

Some interesting statistics coming from Adobe at this years Mobile World Congress. It looks like the Flash Platform is starting to see some decent penetration on mobile, with developers now able to deploy Adobe AIR applications to more than 84 million smart phones and tablets running Android and iOS. Flash Player 10.1 has also done […]

Flash Player 10.2 is Live

Good news, Flash Player 10.2 is now live and available for download. Additionally the debug versions of the player are also available for development purposes. So what’s new then? Probably the biggest feature is Stage Video, which delivers high performance video playback. Stage Video should alleviate much of the criticism levelled at Flash in the […]

Beginner’s Guide to FlashDevelop

Flash Professional CS5 had some welcome additions for those using it to write and edit their source code, but for most developers the feature set it provides is still too limited. There are a few options for those looking for an external source code editor. For a start there’s Adobe’s solution – Flash Builder – […]

Thibault Imbert is a Trendsetter

A few months back I forced my sister-in-law to watch a really cool video showing off the capabilities of the upcoming Molehill APIs. Even though she’s not a Flash developer, she gazed at the screen in amazement and I was happy that she seemed to get it. Double rainbow watch all the way across the […]

Tegra 2 and Flash

Looks like Flash on tablets and smartphones could be in for a serious performance boost this year thanks to Nvidia’s Tegra 2, which was announced at CES. Featuring hardware-accelerated Flash support, Nvidia are claiming a five fold increase in Flash performance on hardware that uses the chip. Several Flash-enabled Tegra 2 powered devices were announced […]

GPU Rendering on iPhone and Android

I’ve been meaning to write this post for a few months now but never seemed to find the time. It’s related to my Packager for iPhone: Render Performance article and regards rendering differences between content written for AIR for Android and the Packager for iPhone. In short, the article highlighted the performance problems when playing […]