One More ‘Lost’ Recipe
There are many technical challenges when moving from desktop to mobile but the first thing that usually catches newbies out is the increased pixel density of compact mobile screens. When writing Flash iOS Apps Cookbook, pixel density was something I’d addressed in Chapter 4, Porting Flash Projects to iOS. However after reading the feedback from […]
Understanding Pixel Density
While iOS devices have a smaller physical screen size compared to desktop monitors, they have a much higher pixel density. Pixel density is typically measured in pixels per inch (PPI) and indicates the amount of detail that can be shown on a screen. The higher the pixel density, the greater the detail that can be […]
Best Quality Imitation Watches
American friends have benefits, and we introduce The Best Quality Imitation Watches In the late 1920s, it was a very important chapter in the history of watches and clocks. Today, watch wears have long enjoyed the essential decorations. Watch brand, although many, but we like or luxury brands, such as rolex omega hublot panerai, breitling, […]
Another ‘Lost Recipe’ Released
Well I thought it was about time I dug out another ‘lost recipe’ from my Flash iOS Apps Cookbook. This one shows how to stream remote video to a device and was originally intended for Chapter 12, Working with Video and Audio. You’d have thought this recipe would have been a strong candidate to make […]
Playing Remote Video
It’s often convenient to playback video remotely from a web server rather than bundling it directly within your app. This is necessary, for example, in apps where the user has to select from a collection of dynamically uploaded video. Let’s see how to progressively download either an FLV or H.264 video from the web and […]
Managing the AIR SDK in Flash Professional CS6
Sometimes it’s the little things that make such a big difference. If you’ve been using Flash Professional CS5.5 then you’ll know what a chore it is to overlay the latest AIR SDK onto your installation. Well the good news is, if you upgrade to Flash Professional CS6 then all that hardship will be a thing […]
Flash iOS Apps Cookbook – The lost recipes
When writing a book there are many tough decisions to be made. Perhaps the most agonising for me was deciding what to keep and what to drop. With an agreed page count to stick to I found that I simply couldn’t cram everything I wanted to into my Flash iOS Apps Cookbook. So during the […]
JavaScript to ActionScript Communication
While ActionScript to JavaScript communication is straightforward, JavaScript to ActionScript communication is less obvious and somewhat limited when working with the StageWebView class. In this tutorial we’ll walk through the steps required to pass data from an HTML page to your AIR for iOS app. This tutorial is a previously unreleased recipe from Flash iOS […]
ActionScript to JavaScript Communication
Although limited, the StageWebView class makes it possible for an app to directly call a JavaScript function embedded within an HTML page. Let’s walk through the steps required to call a JavaScript function from ActionScript. This tutorial is a previously unreleased recipe from Flash iOS Apps Cookbook and supplements the content found in Chapter 11, […]
An Introduction to Starling and Sprite Sheets
The April issue of Flash & Flex Developer’s magazine is now available and includes my second Starling framework tutorial. It covers some of Starling’s display list basics and demonstrates how to create animation with the use of sprite sheets. Just head over to the magazine’s offical website where you can download the latest issue for […]