Just over a year ago I took a stab at developing an iOS native extension for AIR. It was really just a learning exercise and I wasn’t actually trying to write anything specific. I certainly got a lot from it but having not revisited ANE development since, I recently found to my frustration that I’d […]

Over the past week or so I’ve been looking at Adobe AIR Native Extension (ANE) development. It’s something I’d been meaning to take a gander at for ages but never seemed to find the time. Plus on the surface, developing an ANE seemed a little intimidating. Well the good news is it’s not really that […]

While the AIR SDK offers a fairly comprehensive API, if you’re targeting mobile then you’re pretty much gonna have to rely on a few native extensions here and there. I’ve actually been pleasantly surprised by the number of quality extensions that have been produced by the community, and more continue to pop up every day. […]

Firstly, if you haven’t already seen it in action, then download Song Pop from the Apple Store or Google Play. It’s a great little song recognisation game that lets you challenge your friends. What’s more, it was written using Adobe AIR and is a perfect example of what can be developed using the Flash platform […]

Looking for mapping within your AIR for iOS projects? Then you should take a look at this native extension by Rares Neamtiu. It leveridges the iOS Map Kit framework to provide maps directly within your application. Rares has also recently added some new features to the extension including enhanced marker and events support. Mark Doherty […]

My brother was telling me how much fun he’d had over the weekend playing with a Microsoft’s Kinect he’d borrowed from a friend. It prompted me to dig out a blog post I’d seen not too long ago showing Kinect integration within Adobe AIR. The post was by Adobe Platform Evangelist Serge Jespers, and showed […]