Some Great Flash Announcements

The last few weeks have seen a series of great announcements for the Flash platform and I thought I’d take some time to cover some of my favourites. Stage3D and Unreal Engine The most recent, was the availability of Epic Citadel, which demonstrated the Unreal Engine running within the desktop Flash Player. Using Stage3D to […]

Creating a Deathmatch

It really does amaze me what’s possible with UDK without the need for any scripting. I thought I’d try my hand at creating my first deathmatch, and it really wasn’t that difficult to get something up and running. My map was fairly simple, consisting of three rooms connected by two corridors, but it still provided […]

More Unreal Engine Fun

Bro: Hey is that Crysis? Me: Yeah why? Bro: It still looks pretty awesome. Look at the foliage density! Me: Ha! Just kidding, I created it using UDK. Bro: Wow! You totally had me fooled. You rock! Me: I know. Yup, I finally found some time to mess around with UDK again and decided to […]

Fun with Unreal Engine

With all the excitement over Unreal Engine 3’s upcoming support for Flash Player 11, I thought I’d spend some time looking at the Unreal Development Kit (UDK). After all, it would be pretty sweet to be able to bash out an Unreal-powered game that could be delivered via the browser. Given its depth, UDK is […]

Unreal Engine 3 and Alchemy

The announcement of Unreal Engine 3 for Flash Player 11 was huge and goes to show just how powerful Stage 3D is. If you’re in any doubt about the potential of Flash Player 11 then just take a look at the video below, showing a technical demonstration of Unreal Tournament 3 running in the browser. […]