Flash Rocks

We use Flash a heck of a lot at WeeWorld. In fact, thanks to all those gorgeous vector graphics that Flash is so brilliant at, we don’t necessarily need to limit ourselves to a computer monitor. As part of a recent office refurbishment we decided to scale-up all our fantastic vector artwork, send it off […]

Author Interview

I’m delighted to announce that an interview with my good self has been published on Packt Publishing’s Author Website. I talk about the writing process for my book and give some handy tips for anyone who’s thinking of writing their own book. Oh and a big thank you to my buddy Dave for taking the […]

Managing the AIR SDK in Flash Professional CS6

Sometimes it’s the little things that make such a big difference. If you’ve been using Flash Professional CS5.5 then you’ll know what a chore it is to overlay the latest AIR SDK onto your installation. Well the good news is, if you upgrade to Flash Professional CS6 then all that hardship will be a thing […]

Learning Games for iOS

Frosby Design has just released its latest iOS kids educational app – Frosby Learning Games. It was developed using Adobe AIR and Flash Professional CS5.5, and has also been featured in Apple’s App Store in the US, UK, Australia and China. It’s a great little app for toddlers and young children, containing a collection of […]

An Introduction to Starling and Sprite Sheets

The April issue of Flash & Flex Developer’s magazine is now available and includes my second Starling framework tutorial. It covers some of Starling’s display list basics and demonstrates how to create animation with the use of sprite sheets. Just head over to the magazine’s offical website where you can download the latest issue for […]

Creating Particle Effects with Starling

I was asked by Flash & Flex Developer’s magazine to write a tutorial covering Starling and its particle system extension. So if you fancy seeing just how easy it is to get really great particle effects up and running using Starling then head on over to the magazine’s official website and grab yourself a copy […]

Launch Image Bug on Landscape iPad Apps

I had a conversation with interactive designer Chris Gannon the other day regarding a screen flicker he’d noticed when his iPad app was transitioning from its launch image to the first frame of its SWF. Of course the transition between the two should actually be seamless but Chris had noticed that an intermediate black screen […]

Flash Roadmap Whitepaper

Adobe released its eagerly anticipated whitepaper outlining the future direction of Flash and AIR. With the desktop Flash Player fighting a losing battle against HTML5, and the mobile player dead, it’s no real surprise that Adobe has decided to focus on gaming and the deployment of premium video. Personally I think this is a good […]

New Flash Books from O’Reilly

O’Reilly recently released three new Flash related e-books, and the brilliant news is that they’re all available for free. First up there’s What’s New in Adobe AIR 3 and What’s New in Flash Player 11, both of which are by Joseph Labrecque, who is also the author of the excellent Flash Development for Android Cookbook. […]

Goodbye 2011

I’ve probably worked harder over the last 12 months than I’ve ever done before, and that’s including my two year stint in the games industry. In fact, I’m not entirely sure where I’ve managed to find the time to update this blog at all, but I’m glad I have. And although some amazing opportunities have […]