Adobe Imagination Challenge

If you’re a student in the United Kingdom and you fancy winning some serious money for showing off your creative talents then Adobe’s latest competition might be right up your street. The Adobe Imagination Challenge runs until November and gives students in the UK the opportunity to gain national recognition for their work. Guest judges […]

Flash Development for Android Cookbook

I’ve had this book on my radar for some time, and I’m glad to have finally gotten my hands on a copy. Joseph Labrecque’s “Flash Development for Android Cookbook” looks like it’s going to be perfect for anyone wishing to take the plunge with Android development using Flash. And to be perfectly honest, from what […]

AS3-like features in JavaScript

Is the thought of writing web applications in JavaScript getting you down? Does it bring back all the horribly memories from the dark days of ActionScript 1? We’ll it does for me, which is probably why Jangaroo makes me feel all warm and happy inside. What is it? Well basically it allows JavaScript to adopt […]

Native Extensions

Native extensions are one of the most exciting new features that will be coming to AIR 3.0. For those who don’t know, it will allow developers to create their own ActionScript extensions that leverage native APIs that aren’t directly available from the AIR SDK. So for example, those using AIR for iOS, will be able […]

Machinarium for iPad 2

Here’s by far the most beautiful AIR for iOS game to date. Machinarium, the award-winning, point-and-click adventure is now available for iPad 2 and managed to grab the #1 spot for all paid categories in the US after just one day! Many of you will recognised Machinarium as it started life as a Flash in-browser […]

Supporting both Flash CS5 and CS5.5

Don’t worry, that’s not the only copy I have of my book. And no, I don’t intend to take a drive along a dangerous snowy mountain road anywhere near a crazy woman’s cabin. It’s just that I’ve learned a lot while writing the Flash iOS Apps Cookbook. Firstly, hard copies are important – they really […]

Adobe AIR Challenge

Writing a mobile app using Flash? Want to win a cash prize? Then why not enter the Adobe AIR App Challenge! Sony has partnered with Adobe to offer a grand prize of $100,000 for the best application optimized to run on their new Android-based Sony Tablet S1 and Sony Tablet S2 tablet devices. The competition […]

Timer Bug in AIR 2.7 for iOS

I was running a rendering test the other day on my iPhone when I noticed something odd. The test was claiming that twice the number of frames were being rendered using AIR 2.7 compared to the AIR 2.6 equivalent that I had run a few months back. This seemed like a pleasant surprise because although […]

AS3 Search Chrome Extension

Here’s a great little Chrome extension you might be interested in. The ActionScript 3.0 Search extension brings AS3.0 API documentation and auto-completion directly to Google Chrome. It lets you type a class name into the address bar before taking you directly to the relevant documentation. It’ll even provide you with search suggestions if a match […]

Circ – Another Cross Platform Success Story

Here’s another nice looking game developed using Adobe AIR. Circ features a smooth 60fps frame rate and runs on iPhone 4, iPad 1, iPad 2, Samsung Galaxy Tab 10.1, HTC Desire HD, and BlackBerry PlayBook. Phew that’s quite a list. It was developed by Vojtech HavlĂ­cek(lead developer) and Anh Vu Hoang (lead designer) from Prague […]