Flappy Bird HTML5 Clone

One of the things I’ve always loved about Flash Professional and ActionScript is just how easy it is to knock together a quick web game. Flash’s design-develop workflow always made such things a breeze. But what about HTML5? Could I use Adobe Animate CC (formerly Flash Pro) and JavaScript to create a game just as […]

Working with Multiple Resolutions in Animate CC

I wrote a new post for Adobe’s official Animate CC blog recently. It covers a few new features that can be found in Animate surrounding screen resolution, high-definition video export, and how to rotate the stage to make like easier when drawing. Export your animations to multiple screen resolutions. While most stuff I write is […]

Creating WebGL Content with Animate CC

There seems to be quite a lot of excitement surrounding the rebranding of Flash Professional CC to Adobe Animate CC. It’s also extremely pleasing to see Adobe actively promote Animate CC and also to see so much positivity from the animation and design community in general. One thing that’s been lost somewhat in the noise […]

Flash is now Adobe Animate CC

Flash Professional is now Adobe Animate CC. The rebranding seems to have been met very positively by the community and it’s also extremely pleasing to see that Adobe are putting their full weight behind Animate CC. The first release of Animate CC also sees a raft of brand new features, many of which are described […]

Protected: Creating Interactive WebGL Content with Adobe Animate CC

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