Timer Bug in AIR 2.7 for iOS

I was running a rendering test the other day on my iPhone when I noticed something odd. The test was claiming that twice the number of frames were being rendered using AIR 2.7 compared to the AIR 2.6 equivalent that I had run a few months back. This seemed like a pleasant surprise because although […]

AIR 2.7 Released

Adobe has just announced the availability of AIR 2.7 and there’s some great news for those targeting iOS. The rendering performance of AIR 2.7 for iOS is up to four times faster, meaning Flash is quickly becoming a viable platform for a number of iOS projects. Adobe Developer Evangelist, Renaun Erickson highlights the faster rendering […]