The video from my Introduction to Flash Professional’s WebGL Runtime API webinar is now available.

The encoding for the video unfortunately looks a bit wonky in places but I’ve provided the slides from the presentation below so you should be able to follow along with the audio.

In addition, the FLA and source code from the presentation is available on GitHub. You’ll find the original JavaScript version of the code that I ran through during the webinar and there’s also a bonus TypeScript implementation in there too. Oh and a big thanks to Robert Penner for the improvements to my TypeScript code.

Finally, here’s a link to the running version of the actual WebGL content that I produced during the webinar.

Thanks once again to everyone who attended!