As you can probably guess from my most recent posts, I’m pretty excited by Flash Professional’s HTML5/WebGL support. It opens a huge number of possibilities for those wishing to target mobile browsers and, in many ways, makes your Flash content a first-class citizen within a web page.

One thing that’s lacking at the moment however, is a decent number of tutorials and other resources. Thankfully has just released a video course, HTML5 Canvas and WebGL in Flash Professional CC. It takes you through the steps required to make several types of content including vector-based animation, interactive banner ads, and simple HTML5 games.

It’s still very early days for the technology, but being able to build Flash content that runs outside of the Flash plugin is an exciting prospect.