If you’ve been reading my blog for a few years you’ll know that my endless runner actually started life as an ActionScript and Starling project (see video above). However my original code was a mess and it has taken me ages to actually get around to tidying it up enough to put it on GitHub. As I said in my previous post, I’ve just started by concentrating on the parallax scroller. I’ll hopefully add a game character and physics integration into each version over the coming months. Before I do that though I’d like to port the scroller to at least one more language. Think I might go with Objective-C.