So that’s the ActionScript 3 version of my endless runner on GitHub. The JavaScript and TypeScript versions both used PixiJS as the 2D renderer, but of course, for the AS3 version I’m using the excellent Starling Framework.

If you’ve been reading my blog for a few years you’ll know that my endless runner actually started life as an ActionScript and Starling project (see video above). However my original code was a mess and it has taken me ages to actually get around to tidying it up enough to put it on GitHub. As I said in my previous post, I’ve just started by concentrating on the parallax scroller. I’ll hopefully add a game character and physics integration into each version over the coming months. Before I do that though I’d like to port the scroller to at least one more language. Think I might go with Objective-C.

  1. Great! thanks for sharing!

  2. Looks smoooooooooth!

  3. Great, but i don’t know how to add a game character and physics

  4. Hello! Does it have any license? Can we use the code?

  5. Hi. Yes you can use the code. I’ve added an MIT license to the repository. Please drop me a line if you end up using the code in any interesting projects. Thanks.

    Christopher (Author)