I’m giving away two copies of the excellent Flash Development for Android Cookbook by Joseph Labrecque, and you’ll be delighted to know that entering the giveaway requires almost no effort at all!

To whet your appetite, here’s a little information about the book from the Packt Publishing website:

  • The quickest way to solve your problems with building Flash applications for Android
  • Contains a variety of recipes to demonstrate mobile Android concepts and provide a solid foundation for your ideas to grow
  • Learn from a practical set of examples how to take advantage of multitouch, geolocation, the accelerometer, and more
  • Optimize and configure your application for worldwide distribution through the Android Market
  • Each recipe is a carefully organized sequence of instructions to complete the task as efficiently as possible

So how do you go about getting your hands on a copy? Simple. Just head over to the book’s official page then add a comment to this post letting me know one feature of the book that makes you want to own it. The two lucky winners will each receive an eBook version of the cookbook.

The contest will close on October 7th at 11:59 p.m. BST. Winners will be contacted by email, so please remember to use your real email address when you add your comment.

Good luck!

The competition is now closed and comments have been disabled. The winners will be contacted.

  1. I’d like some pointers on how to optimise Flash applications for mobile. In particular, graphics performance.

  2. Congrats on the book! I’m especially interested in geolocation and controlling the update interval.

  3. “Effectively scale and position the interface elements across devices”

  4. Shaders. I wanna read about shaders.

  5. Optimisation techniques and cross device UI scaling.

    Stuart McLeman
  6. Maybe time for me to get an Android test device I reckon!

    Chris Gannon
  7. Multi touch support!

  8. “Compile and submit your application or game to the ever growing, worldwide Android Market”

  9. Custom shaders? That’s what I wanna read about.

  10. Would like to read about “Work with multitouch and gestures in Flash”

  11. I would be really interested in learning how to: Stream audio and video to an application using a variety of protocols

  12. I need to know more about playing video files or audio files from the local filesystem or over HTTP. Damn is that two?

    Alan Mathieson