I had Sunday afternoon to myself, so I thought I’d port my HTML5 Flappy Bird clone to Adobe AIR and see how quickly I could get it up and running on mobile. It didn’t take that long at all and I was pretty pleased with the end result.

Porting the JavaScript to ActionScript 3 only took about four hours if my memory serves me correctly. After that, all I needed was an extra hour to drop in some icons and launch images for the various iOS devices I had at hand. Since the project was using vectors, the game scaled really well across the various test devices, which included: iPhone 5, iPhone 6, iPhone 6 Plus, and iPad mini 2.

Oh and as you can no doubt tell from the video above, I’m really really bad at Flappy Bird.