Object-Oriented Programming with Swift 2

The nice folk at Packt publishing sent me over a couple of iOS books recently to have a look over so I thought I’d write a review of each one for you guys. Today I’ll cover the first of the two books that I read: Object-Oriented Programming with Swift 2 by Gaston C Hillar. The […]

May the Force Touch be with you!

You guys been to see The Force Awakens yet? Isn’t Kylo Ren an awesome bad guy? I thought so too but it’s clear the dude isn’t very good at catching lightsabers. So I thought I’d write a little app to help Kylo complete his training. Sure, I know Supreme Leader Snoke is suppose to be […]

Flash iOS Apps Cookbook Deal

Good news everyone! My book, Flash iOS Apps Cookbook, is available for $5 until the 8th of January. So if you’d like to learn how to build apps using Adobe AIR or simply brush up on your AIR & ActionScript skills then why not head over to Packt Publishing’s official site and grab yourself a […]

Freddy’s First Steps to Game Dev Stardom

My five year-old nephew wants to be a ‘game inventor’ when he grows up. He’s got all sorts of mad ideas for games he’s gonna make including one where Sonic the Hedgehog teams up with the robots from Pacific Rim to kick Doctor Eggman’s ass. Sounds awesome! Not one for waiting around though, wee Freddy […]

Almost There!

With Star Wars: The Force Awakens just over a week away, I thought I’d get everyone in the mood by posting a video of my X-wing Targeting Computer app that I threw together a while back. Fingers crossed JJ Abrams delivers the film I’ve been hoping for, and I can’t wait to see some X-wing […]

iOS Concurrency

The beta release of Adobe AIR 19 has landed and the big news is that we finally have the AS3 Workers API for iOS. So what are Workers? Well put simply, Workers lets us create multi-threaded AIR and Flash Player applications. This is significant because you can finally relegate CPU intensive tasks to a background […]

TestFlight and Build Numbers

If you’ve been uploading builds to TestFlight you’ll no doubt have noticed that you need to increment your app’s version number each time you want to deploy a new build. Annoyingly Adobe AIR’s <versionNumber> tag has always populated both the CFBundleShortVersionString and CFBundleVersion keys in the iOS info.plist file, meaning there was no way to […]

TestFlight Beta Testing from iTunes Connect

If you’ve been using the TestFlight website to upload and distribute test builds of your Adobe AIR apps then you’ll probably be aware that the service has moved. Apple acquired TestFlight in February and have now integrated it within iTunes Connect. So here are a few useful tips for uploading your app for TestFlight beta […]

Careers Hub Interactive

Here’s a video of an app I worked on last year, but for one reason or another, forgot to actually blog about. The Careers IT Seat Interactive is an iPad application that was developed as part of the Glasgow Science Centre’s Careers Hub exhibit. It consists of a series of games and quiz style questions […]

Bunny Vengeance Side Scroller

I actually put this demo together about six months ago but for one reason or another didn’t actually get round to blogging about it. I think it was because I wanted to add environment graphics and proper baddies before showing it off. However, given how little spare time I have at the moment that’s unlikely […]